| CarparkScreen |
This screen shows the player the "car park"
which is an interface allowing the user
to manage bought fire trucks as well as
buy new ones to add to the user's arsenal
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| GameInputHandler |
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| GameOverScreen |
Really basic screen that provides the user whether they have
won or lost the game, displays their score and allows them to
navigate back to the main menu
|
| GameScreen |
Display the main game.
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| HowToPlayScreen |
Screen that appears when the user enters the controls screen.
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| MainMenuScreen |
Displays the main menu screen with selection buttons.
|
| MiniGameInputHandler |
Input handler for Minigame, when the player
clicks down on the screen, a water image
will appear and destroy an alien if there is
one there.
|
| MinigameScreen |
MinigameScreen, as suggested, a Mini game contained within
the game, which allows the player to play a different style
of game ("whack-a-mole"), but keeping the same theme (aliens
and fire trucks).
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| PauseScreen |
Screen that appears when the user pauses the game.
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| StoryScreen |
Screen to tell the user the back story to the game
This text is taken from the product brief and sets
the scene before the user enters the game
|