Package com.screens

Class CarparkScreen

  • All Implemented Interfaces:
    com.badlogic.gdx.Screen

    public class CarparkScreen
    extends java.lang.Object
    implements com.badlogic.gdx.Screen
    This screen shows the player the "car park" which is an interface allowing the user to manage bought fire trucks as well as buy new ones to add to the user's arsenal
    • Method Summary

      All Methods Instance Methods Concrete Methods 
      Modifier and Type Method Description
      boolean boughtTruck​(Firetruck truck)
      Buys the truck if user has enough score to buy it
      void dispose()
      Called when this screen should release all resources.
      void hide()
      Called when this screen is no longer the current screen for a Game.
      void pause()  
      void render​(float delta)
      Called when the screen should render itself.
      void resize​(int width, int height)  
      void resume()  
      void show()
      Called when this screen becomes the current screen for a Game.
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Constructor Detail

      • CarparkScreen

        public CarparkScreen​(Kroy game,
                             GameScreen gameScreen,
                             Firestation firestation)
        Constructor for car park screen
        Parameters:
        game - game object
        gameScreen - go back to the game once the user has finished in this screen
        firestation - where the fire trucks live
    • Method Detail

      • show

        public void show()
        Called when this screen becomes the current screen for a Game.
        Specified by:
        show in interface com.badlogic.gdx.Screen
      • render

        public void render​(float delta)
        Called when the screen should render itself.
        Specified by:
        render in interface com.badlogic.gdx.Screen
        Parameters:
        delta - The time in seconds since the last render.
      • resize

        public void resize​(int width,
                           int height)
        Specified by:
        resize in interface com.badlogic.gdx.Screen
        Parameters:
        width - of window
        height - of window
        See Also:
        ApplicationListener.resize(int, int)
      • pause

        public void pause()
        Specified by:
        pause in interface com.badlogic.gdx.Screen
        See Also:
        ApplicationListener.pause()
      • resume

        public void resume()
        Specified by:
        resume in interface com.badlogic.gdx.Screen
        See Also:
        ApplicationListener.resume()
      • hide

        public void hide()
        Called when this screen is no longer the current screen for a Game.
        Specified by:
        hide in interface com.badlogic.gdx.Screen
      • dispose

        public void dispose()
        Called when this screen should release all resources.
        Specified by:
        dispose in interface com.badlogic.gdx.Screen
      • boughtTruck

        public boolean boughtTruck​(Firetruck truck)
        Buys the truck if user has enough score to buy it
        Parameters:
        truck - to buy
        Returns:
        true if truck is bought false otherwise