Package com.sprites
Class MinigameSprite
- java.lang.Object
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- com.badlogic.gdx.graphics.g2d.TextureRegion
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- com.badlogic.gdx.graphics.g2d.Sprite
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- com.sprites.SimpleSprite
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- com.sprites.MinigameSprite
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public class MinigameSprite extends SimpleSprite
This sprite can be located around the map and when a player drives over it, the mini game will begin
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Constructor Summary
Constructors Constructor Description MinigameSprite(float x, float y, java.util.ArrayList<com.badlogic.gdx.graphics.Texture> tex)Constructor for minigame sprite
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description com.badlogic.gdx.math.PolygongetHitBox()voidupdate(com.badlogic.gdx.graphics.g2d.Batch batch)Draw the sprite-
Methods inherited from class com.sprites.SimpleSprite
decreaseInternalTime, dispose, drawDebug, getCentre, getCentreX, getCentreY, getDamageHitBox, getHealthBar, getHeight, getInternalTime, getMovementHitBox, getWidth, removeSprite, resetRotation, rotate, setInternalTime, setMovementHitBox, setSize
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Methods inherited from class com.badlogic.gdx.graphics.g2d.Sprite
draw, draw, flip, getBoundingRectangle, getColor, getOriginX, getOriginY, getRotation, getScaleX, getScaleY, getVertices, getX, getY, rotate90, scale, scroll, set, setAlpha, setBounds, setCenter, setCenterX, setCenterY, setColor, setColor, setFlip, setOrigin, setOriginBasedPosition, setOriginCenter, setPackedColor, setPosition, setRegion, setRotation, setScale, setScale, setU, setU2, setV, setV2, setX, setY, translate, translateX, translateY
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Methods inherited from class com.badlogic.gdx.graphics.g2d.TextureRegion
getRegionHeight, getRegionWidth, getRegionX, getRegionY, getTexture, getU, getU2, getV, getV2, isFlipX, isFlipY, setRegion, setRegion, setRegion, setRegion, setRegionHeight, setRegionWidth, setRegionX, setRegionY, setTexture, split, split
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Method Detail
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update
public void update(com.badlogic.gdx.graphics.g2d.Batch batch)
Draw the sprite- Overrides:
updatein classSimpleSprite- Parameters:
batch- to be drawn to
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getHitBox
public com.badlogic.gdx.math.Polygon getHitBox()
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